Monday, 19 November 2012

Task 3: design an ordinary object in the style of a chosen artist

Cubism
I took influence from the art movement cubism and the artist Robert Delaunay to make a kettle.

Robert Delaunay, Joie de vivre (The Joy of Life)

To create my ordinary object in the style of another artist, I started by searching for artists and I found Robert Delaunay. I took influence from his 'Joie de vivre' piece as I felt it would work well at transferred into in ordinary piece. I found an image of a kettle as everybody uses a kettle most of the time. I chose Robert Delaunay because his bright colours and shapes within each other which looks very mad and to create this as  an object would be interesting to do.

 http://elogedelart.canalblog.com/archives/quote/p40-0.html - image for artwork

http://charlielaing.wordpress.com/2012/07/28/how-sustainable-is-your-cup-of-tea/ - image of kettle

Next task was to take an ordinary object and turn it into a character that can be used in a game. I started by researching game characters to help me create a character for a game.

Mario is a fictional character in the Mario video game franchise by Nintendo, created by Japanese video game designer Shigeru Miyamoto. Mario has appeared in over 200 video games since his creation. 
Mario currently appears in varied video game genres such as racing, puzzle, party, role-playing, fighting and sports.
 
Mario is depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom. He repeatedly rescues Princess Peach from the turtle-like villain Bowser and stops his numerous plans to destroy him and take over the kingdom.
Mario also has other enemies and rivals, including Donkey Kong and Wario.
Mario Kart racing series, Mario Tennis and Mario Golf series, role-playing video games such as Paper Mario and Super Mario RPG, and educational games, such as Mario Is Missing! and Mario's Time Machine.

I then decided to use the kettle that I used in my cubism piece. I took it into Photoshop and created the image above. I attempt to think of a game involving a kettle but I found it challenging.


I then created a character using a hair dryer and came up with a game concept.



The game is about defeating head lice. You play as a hair dryer who has to use its air powers to fly up and push the lice off the clouds. To complete this game, you have to defeat the lice and get to the red safe zone which is the ending for the level.
I took influence from the game Mario for its style and colours as it stands out to children.

http://blogs.worldbank.org/ic4d/category/tags/government-clouds - clouds used in mock up piece

http://www.amazon.co.uk/BaByliss-5548U-Curl-2100W-Dryer/dp/B002XDPTLC - hairdryer

http://www.theliceladies.com.au/about/head-lice-cartoon-2/ - cartoon enemy

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